Live 65,657 players 11,832 servers online 130 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Dying Light PvE Off dutyoffline
Celebrity profile

Dying Light PvE

Offline 24.66.56.92:28018 checked 40d ago

moddedcarbonpve
Get on the guest list

Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak –
Rank#15,523no region published
Region–no continent published · group 8, the default
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Dying Light PvE?

These are the Rust Pop Watch lists that include Dying Light PvE: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Dying Light PvE mean?

For the server browser, Dying Light PvE lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Dying Light PvE rank against other Rust servers?

Player hours over the last week rank Dying Light PvE at #15,523, within the top – of ranked servers.

How many players are on Dying Light PvE right now?

The last sighting of Dying Light PvE was 40 days 18 hours ago, and it is offline now.

Server facts

Is Dying Light PvE online, and how reliable is it?

Down at the moment: Dying Light PvE was last seen 40 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 17 September 2026.

Where is Dying Light PvE located?

No region is published by Dying Light PvE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 24.66.56.92:28018.

Which Rust version is Dying Light PvE on?

Rust network protocol 2633 and build 163794 is the version Dying Light PvE runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on Dying Light PvE?

Dying Light PvE's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days.

The rules

What are the rules and settings on Dying Light PvE?

Nothing in the name tells you the gather rate on Dying Light PvE. Eight players per group: that is the game's default. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Join up

How do I join Dying Light PvE?

Enter client.connect 24.66.56.92:28018 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.