6MyDev Server
Offline 27.130.13.128:28020 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 6MyDev Server?
These are the Rust Pop Watch lists that include 6MyDev Server: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on 6MyDev Server mean?
For the server browser, 6MyDev Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): It has 0 slots; ts1000 (Group limit): Each team is capped at 1000; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^c (Creative): It's creative sandbox: no gathering, just building what you like; ^k (Build server): Design and practise your bases; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does 6MyDev Server rank against other Rust servers?
A seven-day player-hours placing of #15,982 puts 6MyDev Server in the top 71% of all ranked servers.
How many players are on 6MyDev Server right now?
The last sighting of 6MyDev Server was 22 days 17 hours ago, and it is offline now.
Server facts
Is 6MyDev Server online, and how reliable is it?
The server 6MyDev Server is not online now; 22 days 17 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 6 October 2026.
Where is 6MyDev Server located?
There is no region from 6MyDev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 27.130.13.128:28020.
Which Rust version is 6MyDev Server on?
Rust network protocol 2634 and build 166652 is the version 6MyDev Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on 6MyDev Server?
6MyDev Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 22 days 20 hours is when the present world was made.
Map and rules
What are the rules and settings on 6MyDev Server?
The name of 6MyDev Server says nothing about gather rate. Teams can reach 1000 players. building in a sandbox, with no gathering: that is the build & creative mode. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join 6MyDev Server?
Enter client.connect 27.130.13.128:28020 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.