Uncle_Cine
Offline 27.130.227.0:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 06:33 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Uncle_Cine?
You'll find Uncle_Cine on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Uncle_Cine mean?
The game's server browser picks up these tags from Uncle_Cine: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Uncle_Cine rank against other Rust servers?
The last seven days of player hours place Uncle_Cine at #15,351, in the top 70% of all ranked servers.
How many players are on Uncle_Cine right now?
Uncle_Cine went quiet 8 days 8 hours ago and is offline at the moment.
Server facts
Is Uncle_Cine online, and how reliable is it?
The server Uncle_Cine is not online now; 8 days 8 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 October 2026.
Where is Uncle_Cine located?
There is no region from Uncle_Cine. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 27.130.227.0:28015.
Which Rust version is Uncle_Cine on?
On Windows, Uncle_Cine runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Uncle_Cine when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Uncle_Cine?
The record of Uncle_Cine's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 8 days 12 hours.
Rules and settings
Which map does Uncle_Cine run?
A procedural map is what Uncle_Cine runs, generated by the game.
What are the rules and settings on Uncle_Cine?
No gather rate appears in the name of Uncle_Cine. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Uncle_Cine?
Enter client.connect 27.130.227.0:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.