RedLava.World | Rust
Offline EU 3.27.38.18:29015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RedLava.World | Rust?
These Rust Pop Watch lists include RedLava.World | Rust: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RedLava.World | Rust mean?
For the server browser, RedLava.World | Rust lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): It has 200 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does RedLava.World | Rust rank against other Rust servers?
RedLava.World | Rust takes #15,989 on seven-day player hours, a top 71% spot overall and #2,493 across Europe.
How many players are on RedLava.World | Rust right now?
RedLava.World | Rust went quiet 24 days 22 hours ago and is offline at the moment.
Server facts
Is RedLava.World | Rust online, and how reliable is it?
RedLava.World | Rust shows as offline, last spotted 24 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 3 October 2026.
Where is RedLava.World | Rust located?
In Europe, RedLava.World | Rust lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 3.27.38.18:29015.
Which Rust version is RedLava.World | Rust on?
Rust network protocol 2634 and build 166652 is the version RedLava.World | Rust runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RedLava.World | Rust?
The record of RedLava.World | Rust's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 7 hours.
Rules and settings
Which map does RedLava.World | Rust run?
A procedural map of 3,500 with seed 12345 is what RedLava.World | Rust runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RedLava.World | Rust?
The name of RedLava.World | Rust says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RedLava.World | Rust?
The console method: start Rust, press F1, and type client.connect 3.27.38.18:29015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://redlava.world.