nmg-cycle
Offline 3.87.186.226:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include nmg-cycle?
You'll find nmg-cycle on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nmg-cycle mean?
These are the tags nmg-cycle publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165566 (Build): Game build: 165566; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does nmg-cycle rank against other Rust servers?
A seven-day player-hours placing of #15,641 puts nmg-cycle in the top 71% of all ranked servers.
How many players are on nmg-cycle right now?
nmg-cycle went quiet 34 days 1 hours ago and is offline at the moment.
About the server
Is nmg-cycle online, and how reliable is it?
Down at the moment: nmg-cycle was last seen 34 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 24 September 2026.
Where is nmg-cycle located?
There is no region from nmg-cycle. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 3.87.186.226:28015.
Which Rust version is nmg-cycle on?
On Linux, nmg-cycle runs Rust network protocol 2633 and build 165566. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on nmg-cycle?
The record of nmg-cycle's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 34 days 1 hours is when the present world was made.
The rules
Which map does nmg-cycle run?
A procedural map is what nmg-cycle runs, generated by the game.
What are the rules and settings on nmg-cycle?
No gather rate appears in the name of nmg-cycle. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join nmg-cycle?
Enter client.connect 3.87.186.226:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.