nmg-cycle
Offline 3.88.133.229:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include nmg-cycle?
These Rust Pop Watch lists include nmg-cycle: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nmg-cycle mean?
For the server browser, nmg-cycle lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs162589 (Build): The game build is 162589; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does nmg-cycle rank against other Rust servers?
The last seven days of player hours place nmg-cycle at #15,507, in the top – of all ranked servers.
How many players are on nmg-cycle right now?
nmg-cycle went quiet 41 days 3 hours ago and is offline at the moment.
Server details
Is nmg-cycle online, and how reliable is it?
The server nmg-cycle is not online now; 41 days 3 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 16 September 2026.
Where is nmg-cycle located?
No region is published by nmg-cycle. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 3.88.133.229:28015.
Which Rust version is nmg-cycle on?
On Linux, nmg-cycle runs Rust network protocol 2633 and build 162589. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on nmg-cycle?
Too few wipes are on record for nmg-cycle to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 41 days 4 hours is when the present world was made.
Rules and settings
Which map does nmg-cycle run?
nmg-cycle uses a procedural map, which the game generates.
What are the rules and settings on nmg-cycle?
The name of nmg-cycle says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
How to join
How do I join nmg-cycle?
The console method: start Rust, press F1, and type client.connect 3.88.133.229:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.