Zache Local Build Server
Offline 31.111.112.148:28015 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Zache Local Build Server?
These are the Rust Pop Watch lists that include Zache Local Build Server: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Zache Local Build Server mean?
These are the tags Zache Local Build Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Zache Local Build Server rank against other Rust servers?
A seven-day player-hours placing of #16,713 puts Zache Local Build Server in the top 71% of all ranked servers.
How many players are on Zache Local Build Server right now?
Offline now, Zache Local Build Server was last spotted 32 days 4 hours ago.
About the server
Is Zache Local Build Server online, and how reliable is it?
Zache Local Build Server shows as offline, last spotted 32 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 25 September 2026.
Where is Zache Local Build Server located?
No region is published by Zache Local Build Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.111.112.148:28015.
Which Rust version is Zache Local Build Server on?
On Linux, Zache Local Build Server runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Zache Local Build Server?
Too few wipes are on record for Zache Local Build Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 22 hours.
The rules
What are the rules and settings on Zache Local Build Server?
The name of Zache Local Build Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Zache Local Build Server?
Enter client.connect 31.111.112.148:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.