Zache Local Build Server
Offline 31.111.112.161:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:35 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Zache Local Build Server?
These Rust Pop Watch lists include Zache Local Build Server: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Zache Local Build Server mean?
The game's server browser picks up these tags from Zache Local Build Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): There are 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Zache Local Build Server rank against other Rust servers?
Player hours over the last week rank Zache Local Build Server at #14,749, within the top 68% of ranked servers.
How many players are on Zache Local Build Server right now?
The last sighting of Zache Local Build Server was 12 days 1 hours ago, and it is offline now.
Server facts
Is Zache Local Build Server online, and how reliable is it?
Down at the moment: Zache Local Build Server was last seen 12 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 27 September 2026.
Where is Zache Local Build Server located?
There is no region from Zache Local Build Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.111.112.161:28015.
Which Rust version is Zache Local Build Server on?
On Linux, Zache Local Build Server runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Zache Local Build Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Zache Local Build Server?
The record of Zache Local Build Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 24 days 7 hours is when the present world was made.
Map and rules
What are the rules and settings on Zache Local Build Server?
Nothing in the name tells you the gather rate on Zache Local Build Server. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Zache Local Build Server?
Enter client.connect 31.111.112.161:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.