Zache Local Build Server
Offline 31.111.112.247:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Zache Local Build Server?
These Rust Pop Watch lists include Zache Local Build Server: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Zache Local Build Server mean?
The game's server browser picks up these tags from Zache Local Build Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): There are 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Zache Local Build Server rank against other Rust servers?
The last seven days of player hours place Zache Local Build Server at #16,089, in the top 71% of all ranked servers.
How many players are on Zache Local Build Server right now?
Offline now, Zache Local Build Server was last spotted 34 days 11 hours ago.
About the server
Is Zache Local Build Server online, and how reliable is it?
The server Zache Local Build Server is not online now; 34 days 11 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 23 September 2026.
Where is Zache Local Build Server located?
No region is published by Zache Local Build Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.111.112.247:28015.
Which Rust version is Zache Local Build Server on?
Rust network protocol 2633 and build 164530 is the version Zache Local Build Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Zache Local Build Server?
Too few wipes are on record for Zache Local Build Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 55 days 2 hours.
Rules and settings
What are the rules and settings on Zache Local Build Server?
The name of Zache Local Build Server says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Zache Local Build Server?
Enter client.connect 31.111.112.247:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.