Live 75,280 players 11,830 servers online 224 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Inferno PvE Onlineright now
Celebrity profile

Inferno PvE

Online 31.17.138.167:28015 checked 11m ago

moddedcarbonpve
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average1peak 3
Rank#4,621top 21%
Region–no continent published · group 8, the default
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:18 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Inferno PvE?

These are the Rust Pop Watch lists that include Inferno PvE: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Inferno PvE mean?

For the server browser, Inferno PvE lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Inferno PvE rank against other Rust servers?

A seven-day player-hours placing of #4,621 puts Inferno PvE in the top 21% of all ranked servers.

How many players are on Inferno PvE right now?

0 players are on Inferno PvE at the moment, out of 10 slots. Peak for the week was 3, against an average of 1 players. Over the last 48 hours, the fullest hour was 21:00 UTC, averaging 2 players.

Server details

Is Inferno PvE online, and how reliable is it?

As of now, Inferno PvE is online. About 3 days 16 hours ago is when it last restarted, judging by its uptime. It was up 93% of the time over the last 4 full days, 89 of 96 hours in total. The first time Rust Pop Watch saw it was 24 October 2026.

Does Inferno PvE run smoothly?

Its server fps over the last 48 hours averaged 109, with 83 as the lowest. The world carried as many as 116,057 entities, including buildings and deployables. The highest memory usage was 5,174 MB. Players feel lag when fps drops and the entity count climbs.

Where is Inferno PvE located?

No region is published by Inferno PvE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 31.17.138.167:28015.

Which Rust version is Inferno PvE on?

Rust network protocol 2635 and build 168909 is the version Inferno PvE runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Inferno PvE when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The latest wipe's crowd was busiest 5 hours after it began.

What is the wipe schedule on Inferno PvE?

Inferno PvE's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 18 hours.

The rules

Which map does Inferno PvE run?

Generated by the game with seed 937701272, the map on Inferno PvE is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Inferno PvE?

The name of Inferno PvE says nothing about gather rate. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Inferno PvE?

The console method: start Rust, press F1, and type client.connect 31.17.138.167:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.