Local protocol reference
Offline 31.208.58.48:28031 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:28 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local protocol reference?
These are the Rust Pop Watch lists that include Local protocol reference: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local protocol reference mean?
For the server browser, Local protocol reference lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Local protocol reference rank against other Rust servers?
A seven-day player-hours placing of #15,966 puts Local protocol reference in the top 72% of all ranked servers.
How many players are on Local protocol reference right now?
Offline now, Local protocol reference was last spotted 21 days 16 hours ago.
Server details
Is Local protocol reference online, and how reliable is it?
Down at the moment: Local protocol reference was last seen 21 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 6 October 2026.
Where is Local protocol reference located?
There is no region from Local protocol reference. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.208.58.48:28031.
Which Rust version is Local protocol reference on?
On Linux, Local protocol reference runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Local protocol reference when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Local protocol reference?
The record of Local protocol reference's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 16 hours is when the present world was made.
The rules
Which map does Local protocol reference run?
A procedural map is what Local protocol reference runs, generated by the game.
What are the rules and settings on Local protocol reference?
No gather rate appears in the name of Local protocol reference. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join Local protocol reference?
Enter client.connect 31.208.58.48:28031 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.