Moon's Fun House
Online 31.214.196.157:7917 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Moon's Fun House?
These are the Rust Pop Watch lists that include Moon's Fun House: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Moon's Fun House mean?
The game's server browser picks up these tags from Moon's Fun House: gmvanilla (Game mode): The mode is vanilla survival; mp55 (Max players): It has 55 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Moon's Fun House rank against other Rust servers?
The last seven days of player hours place Moon's Fun House at #15,270, in the top 69% of all ranked servers.
How many players are on Moon's Fun House right now?
0 players are on Moon's Fun House at the moment, out of 55 slots. It has averaged 0 players over the last seven days.
About the server
Is Moon's Fun House online, and how reliable is it?
Moon's Fun House is live at the moment. The uptime figure suggests it restarted roughly 17 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does Moon's Fun House run smoothly?
The 48-hour average was 81 server fps, with a low of 58. The world carried as many as 92,486 entities, including buildings and deployables. Up to 2,296 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Moon's Fun House located?
No region is published by Moon's Fun House. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 31.214.196.157:7917.
Which Rust version is Moon's Fun House on?
On Windows, Moon's Fun House runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Moon's Fun House when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Moon's Fun House?
Moon's Fun House wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 28 days 12 hours.
Rules and settings
Which map does Moon's Fun House run?
A procedural map of 4,000 with seed 6738 is what Moon's Fun House runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Moon's Fun House?
Nothing in the name tells you the gather rate on Moon's Fun House. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Moon's Fun House?
The console method: start Rust, press F1, and type client.connect 31.214.196.157:7917. Launch Rust on this page is another way, opening Rust via Steam and connecting.
