VRC_Servers
Offline 31.214.203.125:11300 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include VRC_Servers?
These Rust Pop Watch lists include VRC_Servers: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on VRC_Servers mean?
The game's server browser picks up these tags from VRC_Servers: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does VRC_Servers rank against other Rust servers?
A seven-day player-hours placing of #16,789 puts VRC_Servers in the top 72% of all ranked servers.
How many players are on VRC_Servers right now?
The last sighting of VRC_Servers was 33 days 12 hours ago, and it is offline now.
About the server
Is VRC_Servers online, and how reliable is it?
The server VRC_Servers is not online now; 33 days 12 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is VRC_Servers located?
No region is published by VRC_Servers. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 31.214.203.125:11300.
Which Rust version is VRC_Servers on?
Rust network protocol 2633 and build 165217 is the version VRC_Servers runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on VRC_Servers?
VRC_Servers's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 56 days 10 hours.
Rules and settings
Which map does VRC_Servers run?
A procedural map of 3,500 with seed 6738 is what VRC_Servers runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on VRC_Servers?
Nothing in the name tells you the gather rate on VRC_Servers. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join VRC_Servers?
Enter client.connect 31.214.203.125:11300 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
