Live 104,075 players 11,902 servers online 426 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Evil_Test Off dutyoffline
Celebrity profile

Evil_Test

Offline 31.23.230.110:28015 checked 5d ago

monthly wipes moddedoxide
Get on the guest list

Vital stats

Players now 1/ 100 slots 1% full
7-day average1peak 1
Rank#12,018top 54%
Region–no continent published · group 8, the default
Last wipe8d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Evil_Test?

You'll find Evil_Test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Evil_Test mean?

The game's server browser picks up these tags from Evil_Test: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Evil_Test rank against other Rust servers?

The last seven days of player hours place Evil_Test at #12,018, in the top 54% of all ranked servers.

How many players are on Evil_Test right now?

The last sighting of Evil_Test was 5 days ago, and it is offline now. Peak for the week was 1, against an average of 1 players.

Server facts

Is Evil_Test online, and how reliable is it?

The server Evil_Test is not online now; 5 days have passed since it was last seen. The last 4 full days saw uptime of 0%, with 0 out of 96 hours online. The first time Rust Pop Watch saw it was 24 October 2026.

Where is Evil_Test located?

There is no region from Evil_Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 31.23.230.110:28015.

Which Rust version is Evil_Test on?

Rust network protocol 2635 and build 168909 is the version Evil_Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Evil_Test?

An estimate from the force wipe gives Evil_Test's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 8 days 20 hours is when the present world was made. Its tags commit to wipes each month.

Rules and settings

Which map does Evil_Test run?

The procedural map on Evil_Test measures 5,250 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Evil_Test?

No gather rate appears in the name of Evil_Test. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Evil_Test?

Enter client.connect 31.23.230.110:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players There are 100 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.