Rustochill
Offline 31.58.178.92:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rustochill?
These are the Rust Pop Watch lists that include Rustochill: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rustochill mean?
These are the tags Rustochill publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rustochill rank against other Rust servers?
A seven-day player-hours placing of #14,735 puts Rustochill in the top 65% of all ranked servers.
How many players are on Rustochill right now?
Rustochill went quiet 24 days 9 hours ago and is offline at the moment.
Server facts
Is Rustochill online, and how reliable is it?
Down at the moment: Rustochill was last seen 24 days 9 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 3 October 2026.
Where is Rustochill located?
No region is published by Rustochill. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 31.58.178.92:28015.
Which Rust version is Rustochill on?
Rust network protocol 2634 and build 166494 is the version Rustochill runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Rustochill?
Rustochill's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 1 hours.
Map and rules
Which map does Rustochill run?
Rustochill uses a procedural map, which the game generates.
What are the rules and settings on Rustochill?
Nothing in the name tells you the gather rate on Rustochill. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Rustochill?
Enter client.connect 31.58.178.92:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.