Test Server (by magic)
Offline 31.7.57.155:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:39 UTC, in 4d 0h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server (by magic)?
These Rust Pop Watch lists include Test Server (by magic): Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on Test Server (by magic) mean?
These are the tags Test Server (by magic) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): Every week brings a wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Test Server (by magic) rank against other Rust servers?
Player hours over the last week rank Test Server (by magic) at #15,426, within the top 69% of ranked servers.
How many players are on Test Server (by magic) right now?
Test Server (by magic) went quiet 2 days ago and is offline at the moment. The seven-day average sits at 0 players.
About the server
Is Test Server (by magic) online, and how reliable is it?
Down at the moment: Test Server (by magic) was last seen 2 days ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. Rust Pop Watch's first record of it is 26 October 2026.
Where is Test Server (by magic) located?
No region is published by Test Server (by magic). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 31.7.57.155:28015.
Which Rust version is Test Server (by magic) on?
Rust network protocol 2635 and build 168909 is the version Test Server (by magic) runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Test Server (by magic)?
An estimate from weekly: 7 days after its last wipe gives Test Server (by magic)'s next wipe. The next wipe is pencilled in for Sunday 1 November at 18:39 UTC. 2 days 23 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.
Map and rules
Which map does Test Server (by magic) run?
A procedural map is what Test Server (by magic) runs, generated by the game.
What are the rules and settings on Test Server (by magic)?
No gather rate appears in the name of Test Server (by magic). Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Test Server (by magic)?
Enter client.connect 31.7.57.155:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.