Live 63,224 players 11,690 servers online 120 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published DutchRust Staging Test Server Onlineright now
Celebrity profile

DutchRust Staging Test Server

Online 31.70.90.35:28015 checked 8m ago

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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#13,754top 62%
Region–no continent published · group 8, the default
Last wipe16h agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeakWipe
00.250.50.75112:0021:0005:0014:0000:0009:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
02040608012:0021:0005:0014:0000:0009:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:40 UTC16h ago – – running 0
Tue 20 Oct, 13:29 UTC7d ago 0 – 7.2 days 0
Thu 24 Sep, 18:26 UTC33d ago 1 halved by day 1 25.8 days 0
Wed 16 Sep, 15:12 UTC41d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include DutchRust Staging Test Server?

You'll find DutchRust Staging Test Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on DutchRust Staging Test Server mean?

For the server browser, DutchRust Staging Test Server lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs169483 (Build): Game build: 169483; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does DutchRust Staging Test Server rank against other Rust servers?

A seven-day player-hours placing of #13,754 puts DutchRust Staging Test Server in the top 62% of all ranked servers.

How many players are on DutchRust Staging Test Server right now?

DutchRust Staging Test Server is holding 0 players, with 10 slots in total. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 0 players.

About the server

Is DutchRust Staging Test Server online, and how reliable is it?

Right now, DutchRust Staging Test Server is up and running. The uptime figure suggests it restarted roughly 1 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does DutchRust Staging Test Server run smoothly?

The 48-hour average was 60 server fps, with a low of 60. The world carried as many as 118,000 entities, including buildings and deployables. The highest memory usage was 2,177 MB. Players feel lag when fps drops and the entity count climbs.

Where is DutchRust Staging Test Server located?

No region is published by DutchRust Staging Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.70.90.35:28015.

Which Rust version is DutchRust Staging Test Server on?

On Linux, DutchRust Staging Test Server runs Rust network protocol 2635 and build 169483. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on DutchRust Staging Test Server when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on DutchRust Staging Test Server?

There is no next wipe to predict on DutchRust Staging Test Server, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 16 hours.

The rules

Which map does DutchRust Staging Test Server run?

A procedural map of 4,500 with seed 1216243222 is what DutchRust Staging Test Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on DutchRust Staging Test Server?

Nothing in the name tells you the gather rate on DutchRust Staging Test Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join DutchRust Staging Test Server?

The console method: start Rust, press F1, and type client.connect 31.70.90.35:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://dutchrustserver.nl.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169483,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slots: 10.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs169483
Build Game build: 169483.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.