Kavkaz Testing
Offline 31.76.51.111:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Kavkaz Testing?
These Rust Pop Watch lists include Kavkaz Testing: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kavkaz Testing mean?
The game's server browser picks up these tags from Kavkaz Testing: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Kavkaz Testing rank against other Rust servers?
Player hours over the last week rank Kavkaz Testing at #15,478, within the top 70% of ranked servers.
How many players are on Kavkaz Testing right now?
Offline now, Kavkaz Testing was last spotted 39 days 4 hours ago.
About the server
Is Kavkaz Testing online, and how reliable is it?
The server Kavkaz Testing is not online now; 39 days 4 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is Kavkaz Testing located?
There is no region from Kavkaz Testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 31.76.51.111:28015.
Which Rust version is Kavkaz Testing on?
On Linux, Kavkaz Testing runs Rust network protocol 2633 and build 163207. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Kavkaz Testing?
Too few wipes are on record for Kavkaz Testing to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 52 days 7 hours.
Rules and settings
Which map does Kavkaz Testing run?
A procedural map of 1,200 with seed 12345 is what Kavkaz Testing runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Kavkaz Testing?
The name of Kavkaz Testing says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Join up
How do I join Kavkaz Testing?
The console method: start Rust, press F1, and type client.connect 31.76.51.111:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
