Build-Server
Offline 31.77.10.167:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Build-Server?
These are the Rust Pop Watch lists that include Build-Server: Build and creative servers, live, Community servers, by the numbers and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Build-Server mean?
For the server browser, Build-Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): It has 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^p (PvE): The danger is the world, not other players: no PvP here. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Build-Server rank against other Rust servers?
A seven-day player-hours placing of #15,348 puts Build-Server in the top 69% of all ranked servers.
How many players are on Build-Server right now?
The last sighting of Build-Server was 2 days 20 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
About the server
Is Build-Server online, and how reliable is it?
Down at the moment: Build-Server was last seen 2 days 20 hours ago. It was up 2% of the time over the last 2 full days, 1 of 48 hours in total. The first time Rust Pop Watch saw it was 25 October 2026.
Where is Build-Server located?
There is no region from Build-Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.77.10.167:28015.
Which Rust version is Build-Server on?
Rust network protocol 2635 and build 168909 is the version Build-Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Build-Server?
Too few wipes are on record for Build-Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 3 days 14 hours.
The rules
Which map does Build-Server run?
The map on Build-Server is procedural, made by the game.
What are the rules and settings on Build-Server?
Nothing in the name tells you the gather rate on Build-Server. Eight players per group: that is the game's default. It runs pve, no fighting other players. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join Build-Server?
The console method: start Rust, press F1, and type client.connect 31.77.10.167:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.