auto-dump
Offline 34.70.173.184:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include auto-dump?
You'll find auto-dump on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on auto-dump mean?
The game's server browser picks up these tags from auto-dump: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How many players are on auto-dump right now?
Offline now, auto-dump was last spotted 45 days 22 hours ago.
Server facts
Is auto-dump online, and how reliable is it?
Down at the moment: auto-dump was last seen 45 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is auto-dump located?
There is no region from auto-dump. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 34.70.173.184:28015.
Which Rust version is auto-dump on?
On Windows, auto-dump runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on auto-dump?
Too few wipes are on record for auto-dump to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 45 days 23 hours is when the present world was made.
Rules and settings
Which map does auto-dump run?
The map on auto-dump is procedural, made by the game.
What are the rules and settings on auto-dump?
The name of auto-dump says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join auto-dump?
The console method: start Rust, press F1, and type client.connect 34.70.173.184:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.