Name of Server as Shown on the Client Server List
Offline 35.150.210.199:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Name of Server as Shown on the Client Server List?
These Rust Pop Watch lists include Name of Server as Shown on the Client Server List: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser picks up these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs169082 (Build): The game build is 169082; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
A seven-day player-hours placing of #8,150 puts Name of Server as Shown on the Client Server List in the top 37% of all ranked servers.
How many players are on Name of Server as Shown on the Client Server List right now?
Offline now, Name of Server as Shown on the Client Server List was last spotted 2 days 13 hours ago. Peak for the week was 1, against an average of 1 players.
Server facts
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
The server Name of Server as Shown on the Client Server List is not online now; 2 days 13 hours have passed since it was last seen. Out of 48 hours in the last 2 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 25 October 2026.
Where is Name of Server as Shown on the Client Server List located?
There is no region from Name of Server as Shown on the Client Server List. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 35.150.210.199:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 169082 is the version Name of Server as Shown on the Client Server List runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 3 days 10 hours is when the present world was made.
The rules
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
What are the rules and settings on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 35.150.210.199:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.