auto-dump
Offline 35.255.11.40:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include auto-dump?
These are the Rust Pop Watch lists that include auto-dump: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on auto-dump mean?
These are the tags auto-dump publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does auto-dump rank against other Rust servers?
Player hours over the last week rank auto-dump at #14,155, within the top – of ranked servers.
How many players are on auto-dump right now?
auto-dump went quiet 44 days 15 hours ago and is offline at the moment.
Server details
Is auto-dump online, and how reliable is it?
auto-dump shows as offline, last spotted 44 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 14 September 2026.
Where is auto-dump located?
No region is published by auto-dump. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 35.255.11.40:28015.
Which Rust version is auto-dump on?
On Windows, auto-dump runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on auto-dump?
Too few wipes are on record for auto-dump to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 45 days 16 hours.
Map and rules
Which map does auto-dump run?
A procedural map is what auto-dump runs, generated by the game.
What are the rules and settings on auto-dump?
Nothing in the name tells you the gather rate on auto-dump. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join auto-dump?
The console method: start Rust, press F1, and type client.connect 35.255.11.40:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.