[TW][PVE][PVPArea]
Offline 36.228.210.71:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [TW][PVE][PVPArea]?
The same operator most likely runs [TW][PVE][PVPArea] and 4 other servers we track, since all publish a doubleogti.ddns.net hostname.
Which Rust Pop Watch lists and filters include [TW][PVE][PVPArea]?
These Rust Pop Watch lists include [TW][PVE][PVPArea]: Modded Rust servers, live. These are the filters that list it on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [TW][PVE][PVPArea] mean?
The game's server browser picks up these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rau1 (Region code): Region code: au1; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [TW][PVE][PVPArea] rank against other Rust servers?
The last seven days of player hours place [TW][PVE][PVPArea] at #15,126, in the top 70% of all ranked servers.
How many players are on [TW][PVE][PVPArea] right now?
The last sighting of [TW][PVE][PVPArea] was 12 days 12 hours ago, and it is offline now.
About the server
Is [TW][PVE][PVPArea] online, and how reliable is it?
Down at the moment: [TW][PVE][PVPArea] was last seen 12 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 12 October 2026.
Where is [TW][PVE][PVPArea] located?
The name of [TW][PVE][PVPArea] points to Asia, despite no region tag; region code: au1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 36.228.210.71:28015.
Which Rust version is [TW][PVE][PVPArea] on?
On Windows, [TW][PVE][PVPArea] runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on [TW][PVE][PVPArea]?
From the force wipe comes the estimate for [TW][PVE][PVPArea]'s next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 25 days 13 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does [TW][PVE][PVPArea] run?
Generated by the game with seed 1684376845, the map on [TW][PVE][PVPArea] is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [TW][PVE][PVPArea]?
The name of [TW][PVE][PVPArea] says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join [TW][PVE][PVPArea]?
The console method: start Rust, press F1, and type client.connect 36.228.210.71:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
