[TW][PVE][PVPArea]
Offline 36.228.239.96:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [TW][PVE][PVPArea]?
These Rust Pop Watch lists include [TW][PVE][PVPArea]: Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [TW][PVE][PVPArea] mean?
These are the tags [TW][PVE][PVPArea] publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $rau1 (Region code): Region code: au1; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does [TW][PVE][PVPArea] rank against other Rust servers?
A seven-day player-hours placing of #15,134 puts [TW][PVE][PVPArea] in the top – of all ranked servers.
How many players are on [TW][PVE][PVPArea] right now?
Offline now, [TW][PVE][PVPArea] was last spotted 44 days 10 hours ago.
Server details
Is [TW][PVE][PVPArea] online, and how reliable is it?
Down at the moment: [TW][PVE][PVPArea] was last seen 44 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is [TW][PVE][PVPArea] located?
The name of [TW][PVE][PVPArea] points to Asia, despite no region tag; region code: au1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 36.228.239.96:28015.
Which Rust version is [TW][PVE][PVPArea] on?
On Windows, [TW][PVE][PVPArea] runs Rust network protocol 2633 and build 163207. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on [TW][PVE][PVPArea]?
The estimate for the next wipe on [TW][PVE][PVPArea] rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 54 days 16 hours. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does [TW][PVE][PVPArea] run?
The map on [TW][PVE][PVPArea] is procedural, made by the game.
What are the rules and settings on [TW][PVE][PVPArea]?
No gather rate appears in the name of [TW][PVE][PVPArea]. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [TW][PVE][PVPArea]?
The console method: start Rust, press F1, and type client.connect 36.228.239.96:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.