RED PLANET TEST (local)
Offline 37.142.151.246:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, and #495 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:01 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RED PLANET TEST (local)?
You'll find RED PLANET TEST (local) on the following Rust Pop Watch lists: Modded Rust servers, live and Trio servers: who's hot, who's slipping. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.
What do the server tags on RED PLANET TEST (local) mean?
These are the tags RED PLANET TEST (local) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts3 (Group limit): Teams cap at 3 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RED PLANET TEST (local) rank against other Rust servers?
A seven-day player-hours placing of #13,739 puts RED PLANET TEST (local) in the top 62% of all ranked servers. Within the trio category, it sits at #495.
How many players are on RED PLANET TEST (local) right now?
RED PLANET TEST (local) went quiet 6 days 5 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 1.
Server details
Is RED PLANET TEST (local) online, and how reliable is it?
RED PLANET TEST (local) shows as offline, last spotted 6 days 5 hours ago. Out of 120 hours in the last 5 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 22 October 2026.
Where is RED PLANET TEST (local) located?
There is no region from RED PLANET TEST (local). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.142.151.246:28015.
Which Rust version is RED PLANET TEST (local) on?
Rust network protocol 2634 and build 167781 is the version RED PLANET TEST (local) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on RED PLANET TEST (local) when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RED PLANET TEST (local)?
Too few wipes are on record for RED PLANET TEST (local) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 6 days 7 hours.
Rules and settings
What are the rules and settings on RED PLANET TEST (local)?
Nothing in the name tells you the gather rate on RED PLANET TEST (local). A group can hold 3 players at most (trio). It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RED PLANET TEST (local)?
The console method: start Rust, press F1, and type client.connect 37.142.151.246:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.