[EU] SINMAS DEV SERVER
Offline 37.187.132.91:28115 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:51 UTC FW27d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:15 UTC28d ago | 0 | – | 0.3 days | 1 |
| Mon 28 Sep, 08:21 UTC31d ago | 8 | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [EU] SINMAS DEV SERVER?
You'll find [EU] SINMAS DEV SERVER on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [EU] SINMAS DEV SERVER mean?
These are the tags [EU] SINMAS DEV SERVER publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): There are 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does [EU] SINMAS DEV SERVER rank against other Rust servers?
Player hours over the last week rank [EU] SINMAS DEV SERVER at #15,280, within the top 70% of ranked servers.
How many players are on [EU] SINMAS DEV SERVER right now?
[EU] SINMAS DEV SERVER went quiet 11 days 15 hours ago and is offline at the moment.
Server details
Is [EU] SINMAS DEV SERVER online, and how reliable is it?
[EU] SINMAS DEV SERVER shows as offline, last spotted 11 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is [EU] SINMAS DEV SERVER located?
Its name points to Europe, although [EU] SINMAS DEV SERVER publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.187.132.91:28115.
Which Rust version is [EU] SINMAS DEV SERVER on?
On Linux, [EU] SINMAS DEV SERVER runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [EU] SINMAS DEV SERVER when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on [EU] SINMAS DEV SERVER?
No next wipe can be predicted for [EU] SINMAS DEV SERVER: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 18 hours is when the present world was made.
Map and rules
Which map does [EU] SINMAS DEV SERVER run?
The procedural map on [EU] SINMAS DEV SERVER measures 3,400 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on [EU] SINMAS DEV SERVER?
Nothing in the name tells you the gather rate on [EU] SINMAS DEV SERVER. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [EU] SINMAS DEV SERVER?
Enter client.connect 37.187.132.91:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://sinmas.eu.