Live 65,727 players 11,762 servers online 193 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [EU] SINMAS DEV SERVER Off dutyoffline
Celebrity profile

[EU] SINMAS DEV SERVER

Offline 37.187.132.91:28115 checked 11d ago

vanillamoddedcarbon
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Vital stats

Players now 0/ ? slots
7-day average0peak –
Rank#15,280top 70%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW27d ago 0 – running 0
Thu 1 Oct, 11:15 UTC28d ago 0 – 0.3 days 1
Mon 28 Sep, 08:21 UTC31d ago 8 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include [EU] SINMAS DEV SERVER?

You'll find [EU] SINMAS DEV SERVER on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [EU] SINMAS DEV SERVER mean?

These are the tags [EU] SINMAS DEV SERVER publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): There are 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does [EU] SINMAS DEV SERVER rank against other Rust servers?

Player hours over the last week rank [EU] SINMAS DEV SERVER at #15,280, within the top 70% of ranked servers.

How many players are on [EU] SINMAS DEV SERVER right now?

[EU] SINMAS DEV SERVER went quiet 11 days 15 hours ago and is offline at the moment.

Server details

Is [EU] SINMAS DEV SERVER online, and how reliable is it?

[EU] SINMAS DEV SERVER shows as offline, last spotted 11 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Where is [EU] SINMAS DEV SERVER located?

Its name points to Europe, although [EU] SINMAS DEV SERVER publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.187.132.91:28115.

Which Rust version is [EU] SINMAS DEV SERVER on?

On Linux, [EU] SINMAS DEV SERVER runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on [EU] SINMAS DEV SERVER when wipe day comes around?

The average busiest crowd over recent wipes was 3 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on [EU] SINMAS DEV SERVER?

No next wipe can be predicted for [EU] SINMAS DEV SERVER: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 18 hours is when the present world was made.

Map and rules

Which map does [EU] SINMAS DEV SERVER run?

The procedural map on [EU] SINMAS DEV SERVER measures 3,400 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on [EU] SINMAS DEV SERVER?

Nothing in the name tells you the gather rate on [EU] SINMAS DEV SERVER. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join [EU] SINMAS DEV SERVER?

Enter client.connect 37.187.132.91:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://sinmas.eu.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players There are 0 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.