Live 89,289 players 11,829 servers online 7 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [TEST] RustyBoomer Build Server Onlineright now
Celebrity profile

[TEST] RustyBoomer Build Server

Online 37.187.27.58:28019 checked 2h ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#10,863top 49%
Region–no continent published · group 8, the default
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:34 UTC10d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [TEST] RustyBoomer Build Server?

These are the Rust Pop Watch lists that include [TEST] RustyBoomer Build Server: Modded Rust servers, live and Build and creative servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [TEST] RustyBoomer Build Server mean?

The game's server browser picks up these tags from [TEST] RustyBoomer Build Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does [TEST] RustyBoomer Build Server rank against other Rust servers?

Player hours over the last week rank [TEST] RustyBoomer Build Server at #10,863, within the top 49% of ranked servers.

How many players are on [TEST] RustyBoomer Build Server right now?

0 players are on [TEST] RustyBoomer Build Server at the moment, out of 10 slots. Peak for the week was 1, against an average of 0 players.

Server details

Is [TEST] RustyBoomer Build Server online, and how reliable is it?

[TEST] RustyBoomer Build Server is live at the moment. Based on the uptime it reports, the last restart was about 42 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 18 October 2026.

Does [TEST] RustyBoomer Build Server run smoothly?

Its server fps over the last 48 hours averaged 240, with 240 as the lowest. At its peak it held 23,717 entities: buildings, deployables and all the rest. Memory use peaked at 2,223 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [TEST] RustyBoomer Build Server located?

No region is published by [TEST] RustyBoomer Build Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.187.27.58:28019.

Which Rust version is [TEST] RustyBoomer Build Server on?

On Linux, [TEST] RustyBoomer Build Server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on [TEST] RustyBoomer Build Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 4 players. The latest wipe's crowd was busiest 31 hours after it began.

What is the wipe schedule on [TEST] RustyBoomer Build Server?

The record of [TEST] RustyBoomer Build Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 10 hours.

Map and rules

Which map does [TEST] RustyBoomer Build Server run?

Generated by the game with seed 508605506, the map on [TEST] RustyBoomer Build Server is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [TEST] RustyBoomer Build Server?

No gather rate appears in the name of [TEST] RustyBoomer Build Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join [TEST] RustyBoomer Build Server?

Enter client.connect 37.187.27.58:28019 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://rustyboomer.com.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.