Testing server
Online EU 37.187.28.4:28023 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 02:15 UTC, in 4d 2h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs Testing server?
A slimi.lt hostname is published by Testing server. We track no other server using it.
Which Rust Pop Watch lists and filters include Testing server?
These Rust Pop Watch lists include Testing server: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp9 (Max players): Slots: 9; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Every week brings a wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Testing server rank against other Rust servers?
For the last seven days of player hours, Testing server sits at #15,409, inside the top 69% of ranked servers and at #2,591 in Europe. The quad field places it at #626.
How many players are on Testing server right now?
Testing server is holding 0 players, with 9 slots in total. Across the past week it drew an average of 0 players.
Server details
Is Testing server online, and how reliable is it?
Right now, Testing server is up and running. Based on the uptime it reports, the last restart was about 2 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 4 October 2026.
Does Testing server run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 28. Entities reached a maximum of 3,024: buildings, deployables and everything else. Up to 1,123 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is Testing server located?
With its EU tag, Testing server lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 37.187.28.4:28023.
Which Rust version is Testing server on?
On Linux, Testing server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Testing server?
The estimate for the next wipe on Testing server rests on weekly: 7 days after its last wipe. Come Sunday 1 November at 02:15 UTC, the next wipe is expected. Its current world has been live for 23 days 21 hours. Weekly is the wipe rhythm its tags set out.
The rules
Which map does Testing server run?
Generated by the game with seed 1234, the map on Testing server is procedural and 1,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Testing server?
Nothing in the name tells you the gather rate on Testing server. quad is the group rule, capping teams at 4 players. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Testing server?
Enter client.connect 37.187.28.4:28023 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://basemates.net.