GFTS#1
Offline 37.212.2.137:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include GFTS#1?
These Rust Pop Watch lists include GFTS#1: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on GFTS#1 mean?
These are the tags GFTS#1 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does GFTS#1 rank against other Rust servers?
Player hours over the last week rank GFTS#1 at #13,813, within the top 61% of ranked servers.
How many players are on GFTS#1 right now?
GFTS#1 went quiet 24 days 16 hours ago and is offline at the moment.
Server details
Is GFTS#1 online, and how reliable is it?
GFTS#1 shows as offline, last spotted 24 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 4 October 2026.
Where is GFTS#1 located?
There is no region from GFTS#1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.212.2.137:28015.
Which Rust version is GFTS#1 on?
On Windows, GFTS#1 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on GFTS#1?
Too few wipes are on record for GFTS#1 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 17 hours.
Rules and settings
Which map does GFTS#1 run?
GFTS#1 uses a procedural map, which the game generates.
What are the rules and settings on GFTS#1?
The name of GFTS#1 says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join GFTS#1?
Enter client.connect 37.212.2.137:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.