GFTS#1
Offline 37.212.26.13:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include GFTS#1?
You'll find GFTS#1 on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on GFTS#1 mean?
For the server browser, GFTS#1 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): It has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does GFTS#1 rank against other Rust servers?
Player hours over the last week rank GFTS#1 at #13,917, within the top 61% of ranked servers.
How many players are on GFTS#1 right now?
The last sighting of GFTS#1 was 25 days 4 hours ago, and it is offline now.
Server details
Is GFTS#1 online, and how reliable is it?
GFTS#1 shows as offline, last spotted 25 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 3 October 2026.
Where is GFTS#1 located?
No region is published by GFTS#1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 37.212.26.13:28015.
Which Rust version is GFTS#1 on?
On Windows, GFTS#1 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on GFTS#1?
GFTS#1's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 25 days 4 hours.
Map and rules
Which map does GFTS#1 run?
A procedural map is what GFTS#1 runs, generated by the game.
What are the rules and settings on GFTS#1?
Nothing in the name tells you the gather rate on GFTS#1. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join GFTS#1?
Enter client.connect 37.212.26.13:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.