Local Rust Dev
Offline 37.22.117.188:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Rust Dev?
These are the Rust Pop Watch lists that include Local Rust Dev: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Rust Dev mean?
The game's server browser picks up these tags from Local Rust Dev: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Rust Dev rank against other Rust servers?
The last seven days of player hours place Local Rust Dev at #15,208, in the top 71% of all ranked servers.
How many players are on Local Rust Dev right now?
Local Rust Dev went quiet 14 days 4 hours ago and is offline at the moment.
About the server
Is Local Rust Dev online, and how reliable is it?
Down at the moment: Local Rust Dev was last seen 14 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 14 October 2026.
Where is Local Rust Dev located?
There is no region from Local Rust Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.22.117.188:28015.
Which Rust version is Local Rust Dev on?
On Windows, Local Rust Dev runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Local Rust Dev?
Too few wipes are on record for Local Rust Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 14 days 4 hours is when the present world was made.
Rules and settings
Which map does Local Rust Dev run?
The map on Local Rust Dev is procedural, made by the game.
What are the rules and settings on Local Rust Dev?
Nothing in the name tells you the gather rate on Local Rust Dev. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Local Rust Dev?
The console method: start Rust, press F1, and type client.connect 37.22.117.188:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.