Local Rust Dev
Offline 37.22.76.136:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local Rust Dev?
These Rust Pop Watch lists include Local Rust Dev: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Rust Dev mean?
For the server browser, Local Rust Dev lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Local Rust Dev rank against other Rust servers?
A seven-day player-hours placing of #15,154 puts Local Rust Dev in the top 70% of all ranked servers.
How many players are on Local Rust Dev right now?
The last sighting of Local Rust Dev was 12 days 21 hours ago, and it is offline now.
About the server
Is Local Rust Dev online, and how reliable is it?
Local Rust Dev shows as offline, last spotted 12 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 15 October 2026.
Where is Local Rust Dev located?
There is no region from Local Rust Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 37.22.76.136:28015.
Which Rust version is Local Rust Dev on?
Rust network protocol 2634 and build 167781 is the version Local Rust Dev runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Local Rust Dev?
The record of Local Rust Dev's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 13 days 21 hours is when the present world was made.
The rules
Which map does Local Rust Dev run?
A procedural map is what Local Rust Dev runs, generated by the game.
What are the rules and settings on Local Rust Dev?
No gather rate appears in the name of Local Rust Dev. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Join up
How do I join Local Rust Dev?
The console method: start Rust, press F1, and type client.connect 37.22.76.136:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.