Test
Offline 37.45.41.175:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:07 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #14,973, in the top 63% of all ranked servers.
How many players are on Test right now?
The last sighting of Test was 27 days 6 hours ago, and it is offline now.
Server details
Is Test online, and how reliable is it?
Down at the moment: Test was last seen 27 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 1 October 2026.
Where is Test located?
There is no region from Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 37.45.41.175:28015.
Which Rust version is Test on?
Rust network protocol 2633 and build 165217 is the version Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Test when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Test?
The record of Test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 7 hours is when the present world was made.
Rules and settings
What are the rules and settings on Test?
The name of Test says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Test?
The console method: start Rust, press F1, and type client.connect 37.45.41.175:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.