Test
Offline 37.45.52.143:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
These Rust Pop Watch lists include Test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #13,875, in the top 63% of all ranked servers.
How many players are on Test right now?
The last sighting of Test was 16 days 11 hours ago, and it is offline now.
About the server
Is Test online, and how reliable is it?
The server Test is not online now; 16 days 11 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 12 October 2026.
Where is Test located?
There is no region from Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 37.45.52.143:28015.
Which Rust version is Test on?
Rust network protocol 2634 and build 167584 is the version Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 16 days 12 hours.
The rules
What are the rules and settings on Test?
Nothing in the name tells you the gather rate on Test. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Test?
The console method: start Rust, press F1, and type client.connect 37.45.52.143:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.