Live 39,471 players 11,695 servers online 89 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustFightScenario dev Off dutyoffline
Celebrity profile

RustFightScenario dev

Offline 37.65.175.124:28015 checked 39d ago

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Vital stats

Players now 0/ 4 slots 0% full
7-day average0peak –
Rank#15,412no region published
Region–no continent published · group 8, the default
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RustFightScenario dev?

These Rust Pop Watch lists include RustFightScenario dev: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustFightScenario dev mean?

These are the tags RustFightScenario dev publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does RustFightScenario dev rank against other Rust servers?

A seven-day player-hours placing of #15,412 puts RustFightScenario dev in the top – of all ranked servers.

How many players are on RustFightScenario dev right now?

Offline now, RustFightScenario dev was last spotted 39 days 12 hours ago.

About the server

Is RustFightScenario dev online, and how reliable is it?

The server RustFightScenario dev is not online now; 39 days 12 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 19 September 2026.

Where is RustFightScenario dev located?

No region is published by RustFightScenario dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 37.65.175.124:28015.

Which Rust version is RustFightScenario dev on?

Rust network protocol 2633 and build 163207 is the version RustFightScenario dev runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on RustFightScenario dev?

Too few wipes are on record for RustFightScenario dev to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 54 days is when the present world was made.

Map and rules

Which map does RustFightScenario dev run?

The map on RustFightScenario dev is procedural, made by the game.

What are the rules and settings on RustFightScenario dev?

Nothing in the name tells you the gather rate on RustFightScenario dev. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.

Getting in

How do I join RustFightScenario dev?

The console method: start Rust, press F1, and type client.connect 37.65.175.124:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp4
Max players It has 4 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs163207
Build It's on game build 163207.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.