Test
Offline 37.79.131.184:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:52 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 19:23 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 11:17 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 06:02 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 14:48 UTC5d ago | 1 | – | 0.6 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
You'll find Test on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test rank against other Rust servers?
Player hours over the last week rank Test at #10,108, within the top 45% of ranked servers.
How many players are on Test right now?
Offline now, Test was last spotted 2 days 9 hours ago. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is Test online, and how reliable is it?
Down at the moment: Test was last seen 2 days 9 hours ago. The last 5 full days saw uptime of 4%, with 5 out of 120 hours online. The first time Rust Pop Watch saw it was 22 October 2026.
Where is Test located?
No region is published by Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 37.79.131.184:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Test?
None of the resets on Test counts as a wipe, because a new world is made every few hours and no wipe schedule is kept.
Map and rules
Which map does Test run?
The map on Test is procedural, made by the game.
What are the rules and settings on Test?
The name of Test says nothing about gather rate. The group limit is 8 players, the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Test?
The console method: start Rust, press F1, and type client.connect 37.79.131.184:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.