Island Tests
Offline 38.126.110.234:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:14 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Island Tests?
These Rust Pop Watch lists include Island Tests: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Island Tests mean?
These are the tags Island Tests publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Island Tests rank against other Rust servers?
The last seven days of player hours place Island Tests at #13,836, in the top 61% of all ranked servers.
How many players are on Island Tests right now?
The last sighting of Island Tests was 26 days 18 hours ago, and it is offline now.
Server details
Is Island Tests online, and how reliable is it?
The server Island Tests is not online now; 26 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 2 October 2026.
Where is Island Tests located?
No region is published by Island Tests. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 38.126.110.234:28015.
Which Rust version is Island Tests on?
On Windows, Island Tests runs Rust network protocol 2634 and build 166586. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Island Tests when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Island Tests?
The record of Island Tests's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 22 hours.
Rules and settings
Which map does Island Tests run?
The map on Island Tests is procedural, made by the game.
What are the rules and settings on Island Tests?
The name of Island Tests says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join Island Tests?
The console method: start Rust, press F1, and type client.connect 38.126.110.234:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.