Live 53,534 players 11,735 servers online 127 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published mapgen-probe-do-not-join Off dutyoffline
Celebrity profile

mapgen-probe-do-not-join

Offline 38.13.26.75:29925 checked 34d ago

Get on the guest list

Vital stats

Players now 0/ 1 slots 0% full
7-day average0peak –
Rank#15,625top 71%
Region–no continent published · group 8, the default
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include mapgen-probe-do-not-join?

These Rust Pop Watch lists include mapgen-probe-do-not-join: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on mapgen-probe-do-not-join mean?

For the server browser, mapgen-probe-do-not-join lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does mapgen-probe-do-not-join rank against other Rust servers?

The last seven days of player hours place mapgen-probe-do-not-join at #15,625, in the top 71% of all ranked servers.

How many players are on mapgen-probe-do-not-join right now?

The last sighting of mapgen-probe-do-not-join was 34 days 19 hours ago, and it is offline now.

Server details

Is mapgen-probe-do-not-join online, and how reliable is it?

Down at the moment: mapgen-probe-do-not-join was last seen 34 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 24 September 2026.

Where is mapgen-probe-do-not-join located?

No region is published by mapgen-probe-do-not-join. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 38.13.26.75:29925.

Which Rust version is mapgen-probe-do-not-join on?

On Windows, mapgen-probe-do-not-join runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on mapgen-probe-do-not-join?

The record of mapgen-probe-do-not-join's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 34 days 19 hours is when the present world was made.

Rules and settings

Which map does mapgen-probe-do-not-join run?

mapgen-probe-do-not-join uses a procedural map, which the game generates.

What are the rules and settings on mapgen-probe-do-not-join?

No gather rate appears in the name of mapgen-probe-do-not-join. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is on.

How to join

How do I join mapgen-probe-do-not-join?

The console method: start Rust, press F1, and type client.connect 38.13.26.75:29925. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs165217
Build It's on game build 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.