Test265
Offline 39.186.94.142:28025 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test265?
These Rust Pop Watch lists include Test265: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
What do the server tags on Test265 mean?
For the server browser, Test265 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; v2583 (Protocol): You need the same game version to get in: protocol 2583; cs110006 (Build): It's on game build 110006; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rau1 (Region code): It carries region code au1. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test265 rank against other Rust servers?
The last seven days of player hours place Test265 at #15,269, in the top 68% of all ranked servers.
How many players are on Test265 right now?
Test265 went quiet 6 days 20 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
About the server
Is Test265 online, and how reliable is it?
Down at the moment: Test265 was last seen 6 days 20 hours ago. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. Rust Pop Watch's first record of it is 23 October 2026.
Where is Test265 located?
The region code for Test265 is au1, and no region is published. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 39.186.94.142:28025.
Which Rust version is Test265 on?
Rust network protocol 2583 and build 110006 is the version Test265 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Test265?
Test265's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 6 days 20 hours.
The rules
Which map does Test265 run?
Test265 uses a procedural map, which the game generates.
What are the rules and settings on Test265?
The name of Test265 says nothing about gather rate. The group limit goes unpublished. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test265?
Enter client.connect 39.186.94.142:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.