AlphaGSM itrust
Offline 4.236.92.150:21027 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include AlphaGSM itrust?
These Rust Pop Watch lists include AlphaGSM itrust: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on AlphaGSM itrust mean?
These are the tags AlphaGSM itrust publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does AlphaGSM itrust rank against other Rust servers?
Player hours over the last week rank AlphaGSM itrust at #15,159, within the top 70% of ranked servers.
How many players are on AlphaGSM itrust right now?
The last sighting of AlphaGSM itrust was 12 days 22 hours ago, and it is offline now.
About the server
Is AlphaGSM itrust online, and how reliable is it?
Down at the moment: AlphaGSM itrust was last seen 12 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 15 October 2026.
Where is AlphaGSM itrust located?
There is no region from AlphaGSM itrust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 4.236.92.150:21027.
Which Rust version is AlphaGSM itrust on?
On Linux, AlphaGSM itrust runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on AlphaGSM itrust?
The record of AlphaGSM itrust's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 12 days 22 hours.
Map and rules
Which map does AlphaGSM itrust run?
A procedural map is what AlphaGSM itrust runs, generated by the game.
What are the rules and settings on AlphaGSM itrust?
No gather rate appears in the name of AlphaGSM itrust. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join AlphaGSM itrust?
The console method: start Rust, press F1, and type client.connect 4.236.92.150:21027. Launch Rust on this page is another way, opening Rust via Steam and connecting.