Live 65,961 players 11,791 servers online 126 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Zombie Development | Carbon Off dutyoffline
Celebrity profile

Rust Zombie Development | Carbon

Offline 40.160.87.92:28015 checked 44d ago

monthly wipes moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#15,015no region published
Region–no continent published · group 8, the default
Last wipe50d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
The wipe diary

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Rust Zombie Development | Carbon?

These Rust Pop Watch lists include Rust Zombie Development | Carbon: Modded Rust servers, live, The roleplay set, by the numbers and Rust zombie servers, by the numbers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Rust Zombie Development | Carbon mean?

For the server browser, Rust Zombie Development | Carbon lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): It's on game build 162929; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Rust Zombie Development | Carbon rank against other Rust servers?

The last seven days of player hours place Rust Zombie Development | Carbon at #15,015, in the top – of all ranked servers.

How many players are on Rust Zombie Development | Carbon right now?

Offline now, Rust Zombie Development | Carbon was last spotted 44 days 6 hours ago.

Server details

Is Rust Zombie Development | Carbon online, and how reliable is it?

The server Rust Zombie Development | Carbon is not online now; 44 days 6 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Where is Rust Zombie Development | Carbon located?

There is no region from Rust Zombie Development | Carbon. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 40.160.87.92:28015.

Which Rust version is Rust Zombie Development | Carbon on?

On Linux, Rust Zombie Development | Carbon runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on Rust Zombie Development | Carbon?

The estimate for the next wipe on Rust Zombie Development | Carbon rests on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 50 days 6 hours. The tags hold a monthly wipe schedule.

Map and rules

Which map does Rust Zombie Development | Carbon run?

Rust Zombie Development | Carbon uses a procedural map, which the game generates.

What are the rules and settings on Rust Zombie Development | Carbon?

No gather rate appears in the name of Rust Zombie Development | Carbon. The group limit is 8 players, the game's default. roleplay rules, towns and jobs: that is the roleplay mode. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched off.

Getting in

How do I join Rust Zombie Development | Carbon?

The console method: start Rust, press F1, and type client.connect 40.160.87.92:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs162929
Build It's on game build 162929.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.