OTCHO
Offline 41.108.240.29:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #620 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include OTCHO?
These are the Rust Pop Watch lists that include OTCHO: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
For the server browser, OTCHO lists these tags: gmsoftcore (Game mode): Softcore rules make it easier; mp50 (Max players): Slots: 50; ts4 (Group limit): No team can exceed 4 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does OTCHO rank against other Rust servers?
The last seven days of player hours place OTCHO at #15,611, in the top 71% of all ranked servers. It comes in at #620 among quad servers.
How many players are on OTCHO right now?
Offline now, OTCHO was last spotted 17 days ago.
Server facts
Is OTCHO online, and how reliable is it?
OTCHO shows as offline, last spotted 17 days ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 11 October 2026.
Where is OTCHO located?
No region is published by OTCHO. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 41.108.240.29:28015.
Which Rust version is OTCHO on?
Rust network protocol 2634 and build 167398 is the version OTCHO runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 15 hours.
Rules and settings
Which map does OTCHO run?
A procedural map is what OTCHO runs, generated by the game.
What are the rules and settings on OTCHO?
Nothing in the name tells you the gather rate on OTCHO. A group can hold 4 players at most (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join OTCHO?
The console method: start Rust, press F1, and type client.connect 41.108.240.29:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.