OTCHO
Offline 41.109.200.68:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #607 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include OTCHO?
You'll find OTCHO on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
For the server browser, OTCHO lists these tags: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): There are 50 slots; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does OTCHO rank against other Rust servers?
A seven-day player-hours placing of #15,244 puts OTCHO in the top 71% of all ranked servers. It comes in at #607 among quad servers.
How many players are on OTCHO right now?
The last sighting of OTCHO was 14 days 16 hours ago, and it is offline now.
About the server
Is OTCHO online, and how reliable is it?
OTCHO shows as offline, last spotted 14 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 October 2026.
Where is OTCHO located?
There is no region from OTCHO. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 41.109.200.68:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on OTCHO?
OTCHO's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 25 days 4 hours.
Map and rules
Which map does OTCHO run?
A procedural map is what OTCHO runs, generated by the game.
What are the rules and settings on OTCHO?
No gather rate appears in the name of OTCHO. A group can hold 4 players at most (quad). softcore is the game mode, Facepunch's easier setting, with part of your loot kept. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join OTCHO?
Enter client.connect 41.109.200.68:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.