OTCHO
Offline 41.109.90.50:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include OTCHO?
You'll find OTCHO on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
For the server browser, OTCHO lists these tags: gmsoftcore (Game mode): Softcore rules make it easier; mp50 (Max players): Slots: 50; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does OTCHO rank against other Rust servers?
A seven-day player-hours placing of #15,885 puts OTCHO in the top 72% of all ranked servers. Within the quad category, it sits at #633.
How many players are on OTCHO right now?
The last sighting of OTCHO was 19 days 16 hours ago, and it is offline now.
About the server
Is OTCHO online, and how reliable is it?
Down at the moment: OTCHO was last seen 19 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 8 October 2026.
Where is OTCHO located?
There is no region from OTCHO. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 41.109.90.50:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2634 and build 167058. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 24 days 14 hours is when the present world was made.
Rules and settings
Which map does OTCHO run?
OTCHO uses a procedural map, which the game generates.
What are the rules and settings on OTCHO?
The name of OTCHO says nothing about gather rate. A group can hold 4 players at most (quad). Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join OTCHO?
Enter client.connect 41.109.90.50:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.