Rust Debug Compatibility Test
Offline 42.117.242.54:28025 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust Debug Compatibility Test?
These are the Rust Pop Watch lists that include Rust Debug Compatibility Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
What do the server tags on Rust Debug Compatibility Test mean?
The game's server browser picks up these tags from Rust Debug Compatibility Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; v2573 (Protocol): To join, your game must be on the same protocol version: 2573; cs110006 (Build): The game build is 110006; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rau1 (Region code): Region code: au1. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Rust Debug Compatibility Test rank against other Rust servers?
Player hours over the last week rank Rust Debug Compatibility Test at #15,090, within the top 70% of ranked servers.
How many players are on Rust Debug Compatibility Test right now?
The last sighting of Rust Debug Compatibility Test was 13 days 5 hours ago, and it is offline now.
About the server
Is Rust Debug Compatibility Test online, and how reliable is it?
The server Rust Debug Compatibility Test is not online now; 13 days 5 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 16 October 2026.
Where is Rust Debug Compatibility Test located?
The region code for Rust Debug Compatibility Test is au1, and no region is published. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 42.117.242.54:28025.
Which Rust version is Rust Debug Compatibility Test on?
On Windows, Rust Debug Compatibility Test runs Rust network protocol 2573 and build 110006. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Rust Debug Compatibility Test?
The record of Rust Debug Compatibility Test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 6 hours.
Rules and settings
Which map does Rust Debug Compatibility Test run?
A procedural map is what Rust Debug Compatibility Test runs, generated by the game.
What are the rules and settings on Rust Debug Compatibility Test?
No gather rate appears in the name of Rust Debug Compatibility Test. Nothing on group size is published here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Rust Debug Compatibility Test?
Enter client.connect 42.117.242.54:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.