jimmcflee
Offline 43.227.111.25:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 04:00 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include jimmcflee?
These are the Rust Pop Watch lists that include jimmcflee: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on jimmcflee mean?
The game's server browser picks up these tags from jimmcflee: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does jimmcflee rank against other Rust servers?
The last seven days of player hours place jimmcflee at #14,292, in the top 60% of all ranked servers.
How many players are on jimmcflee right now?
Offline now, jimmcflee was last spotted 28 days ago.
Server details
Is jimmcflee online, and how reliable is it?
Down at the moment: jimmcflee was last seen 28 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 1 October 2026.
Where is jimmcflee located?
No region is published by jimmcflee. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 43.227.111.25:28015.
Which Rust version is jimmcflee on?
Rust network protocol 2633 and build 165217 is the version jimmcflee runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on jimmcflee when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on jimmcflee?
Too few wipes are on record for jimmcflee to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 28 days 1 hours is when the present world was made.
Map and rules
Which map does jimmcflee run?
jimmcflee uses a procedural map, which the game generates.
What are the rules and settings on jimmcflee?
The name of jimmcflee says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join jimmcflee?
The console method: start Rust, press F1, and type client.connect 43.227.111.25:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.