Worldscale private reference
Offline 44.244.119.140:29015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Worldscale private reference?
These are the Rust Pop Watch lists that include Worldscale private reference: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Worldscale private reference mean?
These are the tags Worldscale private reference publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Worldscale private reference rank against other Rust servers?
Player hours over the last week rank Worldscale private reference at #15,349, within the top 69% of ranked servers.
How many players are on Worldscale private reference right now?
Worldscale private reference went quiet 2 days 1 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server details
Is Worldscale private reference online, and how reliable is it?
Worldscale private reference shows as offline, last spotted 2 days 1 hours ago. Out of 48 hours in the last 2 full days, it was online for 1, a 2% uptime. It came to Rust Pop Watch's attention on 26 October 2026.
Where is Worldscale private reference located?
No region is published by Worldscale private reference. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 44.244.119.140:29015.
Which Rust version is Worldscale private reference on?
On Linux, Worldscale private reference runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Worldscale private reference?
The record of Worldscale private reference's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 2 days 10 hours.
Map and rules
Which map does Worldscale private reference run?
A procedural map is what Worldscale private reference runs, generated by the game.
What are the rules and settings on Worldscale private reference?
Nothing in the name tells you the gather rate on Worldscale private reference. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Worldscale private reference?
Enter client.connect 44.244.119.140:29015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.