testreality2
Online 45.11.95.88:11000 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, and #173 of the solo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:10 UTC3d ago | 1 | – | running | 0 |
| Fri 9 Oct, 13:50 UTC19d ago | 0 | – | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include testreality2?
You'll find testreality2 on the following Rust Pop Watch lists: Modded Rust servers, live and Solo Rust servers, by the numbers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.
What do the server tags on testreality2 mean?
For the server browser, testreality2 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts1 (Group limit): No team can exceed 1 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; oxidation (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does testreality2 rank against other Rust servers?
Player hours over the last week rank testreality2 at #7,578, within the top 34% of ranked servers. The solo field places it at #173.
How many players are on testreality2 right now?
The current tally at testreality2: 0 players across 5 slots. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 12:00 UTC, averaging 1 players.
About the server
Is testreality2 online, and how reliable is it?
testreality2 is live at the moment. About 3 days 6 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 49%, with 82 out of 168 hours online. The first time Rust Pop Watch saw it was 25 September 2026.
Does testreality2 run smoothly?
Average server fps for the last 48 hours was 237, and it never went below 236. At its peak it held 4,460 entities: buildings, deployables and all the rest. Up to 1,534 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is testreality2 located?
No region is published by testreality2. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 45.11.95.88:11000.
Which Rust version is testreality2 on?
Rust network protocol 2635 and build 168909 is the version testreality2 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on testreality2 when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 5 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on testreality2?
Too few wipes are on record for testreality2 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 3 days 16 hours is when the present world was made.
The rules
Which map does testreality2 run?
The procedural map on testreality2 measures 1,000 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on testreality2?
Nothing in the name tells you the gather rate on testreality2. Solo play only: teams are not allowed. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join testreality2?
Enter client.connect 45.11.95.88:11000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.