Local Custom Map Server
Offline 45.130.247.148:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Custom Map Server?
These are the Rust Pop Watch lists that include Local Custom Map Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Custom Map Server mean?
The game's server browser picks up these tags from Local Custom Map Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Local Custom Map Server rank against other Rust servers?
Player hours over the last week rank Local Custom Map Server at #13,280, within the top – of ranked servers.
How many players are on Local Custom Map Server right now?
Offline now, Local Custom Map Server was last spotted 38 days 20 hours ago.
Server facts
Is Local Custom Map Server online, and how reliable is it?
The server Local Custom Map Server is not online now; 38 days 20 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 20 September 2026.
Where is Local Custom Map Server located?
There is no region from Local Custom Map Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 45.130.247.148:28015.
Which Rust version is Local Custom Map Server on?
Rust network protocol 2633 and build 164530 is the version Local Custom Map Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Local Custom Map Server?
Local Custom Map Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 38 days 21 hours.
Rules and settings
What are the rules and settings on Local Custom Map Server?
The name of Local Custom Map Server says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join Local Custom Map Server?
The console method: start Rust, press F1, and type client.connect 45.130.247.148:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.