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Camera-shy: no banner published UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 Onlineright now
Celebrity profile

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

Online 45.136.204.49:20000 checked 10m ago

2x quad weekly wipes moddedcarbon
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Vital stats

Players now 4/ 150 slots 3% full −1−17%against this time yesterday
7-day average21peak 101
Rank#667top 3%
Region–no continent published · group quad
Last wipe6d agoweekly schedule
Next wipe10hFri 30 Oct, 10:54 UTC
The rise

Players

AveragePeak
0510152000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, and #35 of the quad servers (top 4%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:54 UTC, in 10h. Every Friday at 10:54 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
80
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

10hFri 30 Oct, 10:54 UTC
6d 19hThu 5 Nov, 19:00 UTCFW
7d 10hFri 6 Nov, 10:54 UTC
14d 10hFri 13 Nov, 10:54 UTC
21d 10hFri 20 Nov, 10:54 UTC
28d 10hFri 27 Nov, 10:54 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
35d 10hFri 4 Dec, 10:54 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:54 UTC6d ago 101 – running 10
Fri 16 Oct, 10:55 UTC13d ago 66 halved by day 3 7 days 8
Fri 9 Oct, 10:55 UTC20d ago 73 halved by day 2 7 days 7
Fri 2 Oct, 10:57 UTC27d ago 58 halved by day 3 7 days 11
Thu 1 Oct, 18:48 UTC FW28d ago 58 – 0.7 days 6
Fri 25 Sep, 10:57 UTC34d ago 83 halved by day 3 6.3 days 9
Fri 18 Sep, 10:57 UTC41d ago 128 halved by day 2 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

The same operator most likely runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 and 4 other servers we track, since all publish a ultimaterust.com hostname.

Which Rust Pop Watch lists and filters include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

These Rust Pop Watch lists include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: 2x Rust servers, live, Modded Rust servers, live and Rust zombie servers, by the numbers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

What do the server tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 mean?

These are the tags UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Slots: 150; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Every week brings a wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 rank against other Rust servers?

A seven-day player-hours placing of #667 puts UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 in the top 3% of all ranked servers. The quad field places it at #35.

How many players are on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 right now?

4 players are on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at the moment, out of 150 slots. Averaging 21 players across seven days, it topped out at 101. Look at 16:00 UTC: that was the busiest point of the last 48 hours, at 16 players on average.

Server facts

Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online, and how reliable is it?

As of now, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is online. Based on the uptime it reports, the last restart was about 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run smoothly?

Average server fps for the last 48 hours was 59, and it never went below 57. Entities reached a maximum of 140,007: buildings, deployables and everything else. Memory use peaked at 5,455 MB. Players feel lag when fps drops and the entity count climbs.

Where is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 located?

No region is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 45.136.204.49:20000.

Which Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 on?

On Windows, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 when wipe day comes around?

The average busiest crowd over recent wipes was 80 players. 6 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.

What is the wipe schedule on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

Wipes on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 follow a every Friday at 10:54 UTC pattern. The next wipe is pencilled in for Friday 30 October at 10:54 UTC. 6 days 13 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.

Rules and settings

Which map does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run?

A procedural map of 4,250 with seed 1337 is what UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

Going by its name, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs 2x gather. quad is the group rule, capping teams at 4 players. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

The console method: start Rust, press F1, and type client.connect 45.136.204.49:20000. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players Slots: 150.
ts4
Group limit Each team is capped at 4.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Every week brings a wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.